Unity – Easy Save The Complete Save Data Serializer System U5016
technical details
Contact Us – Guides – Documentation – Forum – Discord – Getting Started – Home
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★ In Asset Store since 2011★
Why use Easy Save?
Serialization is much more than other solutions…
class , struct , GameObject , Prefab instances, Component , ScriptableObject , Array , Dictionary , List , HashSet , Queue , even references to Unity objects , and more .
For amateurs…
It’s easy to use with or without code , and is well documented .
For experts…
A fast, feature-rich, and extremely flexible saving system
Regularly updated with new features…
Includes encryption , compression , online storage , PlayMaker support , caching , CSV spreadsheets , and file IO
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Compatible with
PC, Mac, Linux, Windows Universal, iOS, tvOS, Android, Oculus, Steam, WebGL
C#, Unity Visual Scripting, PlayMaker, Bolt
Integrate with other storage APIs such as console or cloud services**.
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fully documented
Guide|Examples and Tutorials|Code Reference|Getting Started
Save with C#, or code-free with AutoSave
C# Reference | AutoSave
Support for PlayMaker, Bolt and Unity Visual Scripting*
Access Easy Save from Bolt and Unity Visual Scripting
Save and load using PlayMaker actions
Third-party NodeCanvas and FlowCanvas integration**
save almost any type
Our serializers are designed specifically for Unity
Unlike other systems, it can even serialize references
Fast and lightweight serializer
Use a JSON serializer designed specifically for Unity
5-star customer support
By email , dedicated forum and Discord
Encrypted storage data security
Encrypt and save data
Compress files with zip
Makes files 85% smaller on average.
Save and load from the cloud
Upload to cloud database using PHP and MySQL
Cross-platform save system
Use save files and code on all supported platforms
Serialize data to spreadsheet
in CSV format for Excel
Much more flexible than PlayerPrefs
But it’s just as easy to use
Unlike PlayerPrefs, it has file IO
The serializer stores the data directly into the file
store string/bytes as file
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How do I use Easy Save?
see getting started guide
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Contact Us – Guides – Documentation – Forum – Discord – Getting Started – Home
*PlayMaker, Bolt, NodeCanvas, FlowCanvas are purchased separately.
**We are not responsible for third-party integrations or APIs, support for them is provided by third parties and not ourselves.
Tags : save game system, load game, serialize, serializer, playerprefs, storage, upload, download, serialization, serialisation, serialiser, JSON, serialise, autosave, auto, save file, import, export file, encryption, cloud, excel, database , playerprefs, auto save, compression, gzip, es3