Unity – CompuTextures U5010

CompuTextures

Features

Bake textures into color channels (RGBA).
Create 1D, 2D or 3D textures.
TILEABLE noise!
Create textures with following noise types: White Noise • Value Noise • Perlin Noise • Worley Noise • Voronoi Noise
Add Post Processing: Isolines • Cosine • Color remap
Save texture as .png (2D) or as .asset (3D)

Link to documentation

Documentation