Unity – Amplify Impostors U2999
Technical Notes
Currently, standard baking is only supported if the shader exposes a deferred path (such as the Unity standard shader). However, the Impostors created can be used in both forward and delayed modes. Baking objects with custom shaders is supported through custom material baking .
Check out our Roadmap for more upcoming features. This tool is currently under development, and its performance and quality will be gradually improved in upcoming releases.
Manual: Amplify Wiki
Discuss here: Unity Forum Thread
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References Octahedral Impostor
by Ryan Brucks Chapter 21. True Impostors by Eric Bruneton, Fabrice Neyret by Eric Risser Real-time realistic forest rendering and lighting