Unity -A Pathfinding Project Pro U2997
Features:
Support for grid, navmesh, point and hexagonal graphs. Automatic navigation graph generation saves you from doing it manually. Fully multi-threaded, so framerate will hardly be impacted. Path post-processing using raycasting, smoothing and funneling algorithms. The path lookup call is just one line of code. Graphics can be saved to a file. Local avoidance can be performed on XZ plane and XY plane. Contains source code. Support for updating graphics at runtime.
A total of 16 example scenes are included to get you started. There is also a comprehensive online documentation where almost all functions and variables are documented.
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