Unreal Engine – Easy Level Generator UE2917
Technical Details
Features:
Adjacency rules system – create complex rules that define how tiles are placed next to each other
Weights and height-based density scaling – fine-tune the amount of every particular tile appearance on every floor
Preconstraining – shape your levels how you want, preset the scenario tiles that always persist
Backtracking – make sure your grid generates without errors
Hex grid support – not only cube cells supported!
Number of Blueprints: 3
Supported Development Platforms: Any
Supported Deployment Platforms: Any
Documentation (also included in the project): https://bit.ly/ezlgdocs
For additional support: contact me at dunenkoff@gmail.com or Unreal Sandbox Discord Server
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