Unreal Engine – Art of Shader Stylized Post Process Pack UE2862
Technical Details
Features:
37 Stylized Post Process Blendable Materials, divided into 26 MainShaders and 11 SceneShaders
AOS Blueprint Actor for easily combining and grouping multiple Blendable Materials based on common properties
Localization allows you to apply the shaders only to certain objects, or exclude certain objects from given effects, via custom depth stencils
ScreenSpace Localization lets you split the screen based on user defined shape and size, and apply multiple Blendable Materials simultaneously at different parts of the screen.
Separate out the MainObjects placed in the environment from the Background via SceneDepth. Apply different shader combination simultaneously to your main environment and background scene.
AOSRuntime Blueprints and Widgets, including Dynamic UMG Based Color Wheel allows you to tweak and modify the post process materials at runtime.
Number of Blueprints: 4 + 2 Tutorial Blueprints
Number of Materials: 37
Number of Material Instances: 40
Number of UMG Widgets: 8
Supported Development Platforms:
Windows: Yes
Mac: Yes