Unreal Engine – Sports Stadium UE2750
Technical Details
Features:
- Demo scene with two lighting(day and night) setup and overview map.
- Instantiated seats, street lights and fences.
- Includes BP for easy placement of large numbers of seats and props with splines.
- Can change seat color randomly in 4 different colors.
- The football ground, white lines and stripes are decals and can be easily removed.
Number of Unique Meshes: 58
Collision: Yes, only track-and-field and football ground and outdoor ground are handmade, the others are automatically generated. (Track-and-field and football ground can be walked on, but other parts are not intended for walking.)
Vertex Count: 100~5,000, tree is 60,000
LODs: Some props have multiple LODs.
Number of Materials and Material Instances: 24 materials, 39 instances
Number of Textures: 74
Texture Resolutions: 512 to 8K
Intended Platform: PC
Platforms Tested: PC(RTX2080Ti)
Note: If you would like to see the same level as images in the Gallery, open Stadium_Day_map (or Stadium_Night_map) and make sure Outside_Day_map (or Outside_Night_map) is loaded as a sublevel.
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