unity – Advanced Dissolve U3043
Core functions:
• Dissolve with dynamic mask objects: sphere, box, cylinder, cone, plane, per axis (X,Y,Z). Up to 4 objects can be used simultaneously.
• Multiple texture blending for alpha cutout and edge noise control.
• UV, 3D and screen space dissolve projections.
• Various edge color controllers, including simple colors, gradients, and gradient textures.
• Solid, smooth and noisy edges.
• Color Emissive is visible to Global Illumination.
• Fully compatible with Unity post-processing and image effects.
• Includes Standard, Physically Based, Legacy, Unidirectional Light, VertexLit, Unlit, Particle, Unity Nature, SpeedTree and TextMesh Pro shaders.
• Supported rendering pipelines: Standard, Lightweight and Universal.
• Includes experimental tools for integrating advanced dissolve effects into shaders created with ShaderGraph.