Unreal Engine – Medieval Buildings Volume1 UE2703
Technical Details
Features:
- Architecture pieces such as walls, roofs, floors, and stairs
- Props such as doors, windows, window shutters, barrels, beds, tools, weapons, armor
- Vertex paint blended materials to reduce visual tiling
- High quality PBR textures with a consistent texel density
- Blueprints to manage each building and all of its props as one object and to provide easy customization
- Blueprints to provide animation to doors, window shutters, chests, door bolts and to allow light sources such as candles and lanterns to be switched on or off
- An animation sequence for the forge bellows
- Quantity of asset types:
- Animation Sequences: 1
- Blueprints: 60
- Blueprint Interfaces: 1
- Maps: 1
- Skeletal Meshes: 1
- Sound Attenuation: 1
- Sound Cues: 16
- Sound Waves: 33
- Textures: 1101
- 268 @ 1024 x 1024 pixel res or lower
- 640 @ 2048 x 2048 pixels
- 192 @ 4096 x 4096 pixels
- Number of Meshes: 548
- Average mesh vertex count: 5027
- LODs: Yes, automatically generated and custom
- Collision: Yes, automatically generated and custom
- Materials: 34 Materials, 324 Material Instances
- Supported Development Platforms: PC
- Supported Target Build Platforms: PC
- Documentation: https://bit.ly/326qcjX
- Support thread: https://bit.ly/2Z7OGY7
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