Unreal Engine – Desert City Ruins UE2683

Desert City Ruins

Technical Details

Features:

  • 73 unique meshes (desert cliffs, rocks, ancient city towers, city walls, gate, flag pole, brazier, bricks, etc).
  • Easily adjustable shaders with 4 levels: bottom, mid, top and grunge.
  • Parallax Occlusion shaders for geo and landscape.
  • Environmental effects (smoke, dust, falling stones and fire).
  • Multi-layered fog material.
  • All city assets have interior (where applicable).
  • Custom made collision for buildings.
  • Animated cloth flagpole.
  • Parallax Occlusion decals.
  • Landscape material with 5 layers.
  • 2 maps with daytime and nighttime lighting.

Texture Sizes:

1 8192×4096

19 4096×4096

1 4096×2048

176 2048

3 1024×1024

2 512×512

3 256×256

2 16×16

Collision: Yes, automatic and custom (for buildings)

Vertex Count: 418, 585 to 1

LODs: Yes, Automatically Generated

Number of Meshes: 74

Number of Materials and Material Instances: 96

Number of Textures: 207

Supported Development Platforms:

Windows

Linux

PlayStation 4/5

Xbox

Oculus

SteamVR / HTC Vive

Supported Target Build Platforms:

Windows

Linux

PlayStation 4/5

Xbox

Oculus

SteamVR / HTC Vive

Documentation:

Enable distance fields in your project for this content pack to work properly.