Unreal Engine – Desert City Ruins UE2683
Technical Details
Features:
- 73 unique meshes (desert cliffs, rocks, ancient city towers, city walls, gate, flag pole, brazier, bricks, etc).
- Easily adjustable shaders with 4 levels: bottom, mid, top and grunge.
- Parallax Occlusion shaders for geo and landscape.
- Environmental effects (smoke, dust, falling stones and fire).
- Multi-layered fog material.
- All city assets have interior (where applicable).
- Custom made collision for buildings.
- Animated cloth flagpole.
- Parallax Occlusion decals.
- Landscape material with 5 layers.
- 2 maps with daytime and nighttime lighting.
Texture Sizes:
1 8192×4096
19 4096×4096
1 4096×2048
176 2048
3 1024×1024
2 512×512
3 256×256
2 16×16
Collision: Yes, automatic and custom (for buildings)
Vertex Count: 418, 585 to 1
LODs: Yes, Automatically Generated
Number of Meshes: 74
Number of Materials and Material Instances: 96
Number of Textures: 207
Supported Development Platforms:
Windows
Linux
PlayStation 4/5
Xbox
Oculus
SteamVR / HTC Vive
Supported Target Build Platforms:
Windows
Linux
PlayStation 4/5
Xbox
Oculus
SteamVR / HTC Vive
Documentation:
Enable distance fields in your project for this content pack to work properly.
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