Unreal Engine – Zen Dev UE2657
Technical Details
Features:
- Toggle editor panels (i.e. Details, My Blueprint, World Outliner, etc) quickly with up to 10 different configurable shortcuts
- Detailed configuration of which panels toggle when
- A UE4 version of UE5’s Content Drawer: a temporarily, always accessible Content Browser; bind up to 2 keyboard shortcuts to toggle this from almost anywhere in the editor
- A button/keyboard shortcut to automate playing in editor in true full screen (i.e. automatically simulates Alt+P [play], F11 [make the editor full screen], and Shift+F11 [make the game go into fullscreen mode])
- Works for multiple types of editors (Blueprints, Animation Blueprints, Widgets, Materials, Level Editor. Need more? Just ask!)
- UE5 support
Code Modules:
- ZenMode – Editor module
- ZenHelpers – Editor module
- UE4StatusBar – Editor module
Number of Blueprints: 0
Number of C++ Classes: 3
Supported Development Platforms: Windows, macOS, Linux
Documentation: https://wiki.incanta.games/en/plugins/zen-dev
Additional Support: https://discord.gg/cDcP3rBBUc
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