Unreal Engine – Luos’s Noise Texture Pack UE2643
Technical Details
139 noise textures.
– Handy for special effects on meshes, sprites, and the sort.
A zipfile with the source-files can be found in \VFXNoiseTexPack\SourceFiles\
86 Noise normals for UV distortion.
– to work in tandem with the noise textures to create stunning shader effects.
31 channel packed noise textures.
– While I prefer to keep my noise textures per file, these –often-used– channel-packed textures have been in my repertoire for many years.
42 sprite-related textures.
– Consider these a tiny bonus.
This all combined results in over 256 textures, ranging from 256×256 up to 2048×2048.
The majority of the noise textures are in a 2048×2048 resolution.
Contains the UV-Distorter material function.
– A material function that allows ease of use combining both the distortion normal maps and noise textures.
10 materials.
– Because we need master materials.
298 material instances.
– To showcase the textures in the preview map, they also allow you to quickly combine results.
1 blueprint.
– Nothing worth mentioning.
1 preview map.
– Because we need a way to showcase all the content.