Unreal Engine – Advanced Master Material For Props UE2638

Advanced Master Material For Props

Technical Details

Features:

  • Full List of Features
  • Fully PBR, supported texture maps: Translucency (Subsurface), Albedo, Normal, Height, Roughness, Metallic, Ambient Occlusion, Emissive, Opacity, Anisotropy and (Specular IOR parameter)
  • Textures Packing system to optimize, pack 5 textures maps into 2 textures files.
  • Optimization is scalable depending on the number of features enabled.
  • Support of Streaming Virtual Texturing to use 8k textures, UDIM.
  • UV: Scale, offset, rotation, support of 4 UV index.
  • World Position: Scale based on physical size (1 value = 1 meter), offset, rotation, choice of axes of projection XYZ.
  • Triplanar: Scale based on physical size (1 value = 1 meter), offset, rotation.
  • Object Position: Allows textures that use world position or triplanar (in world space) to follow the location and rotation of the mesh (in object space).
  • Weather features: puddles (with rain ripples, waves, frozen water, character interaction), frost, snow (with character interaction), humidity, rain drops.
  • Mask Weather Occlusion: Allows you to work with your own weather system by inserting a render target to hide areas where the weather should not affect the materials (like under a roof).

Number of Textures: 105

Texture Resolutions:

4k (93)

2k (3)

1k (1)

1px (8)

Supported Development Platforms:

Windows: (Yes)

Mac: (Not tested)

Documentation: Tuto video