Unreal Engine – Traffic Lights and Lamps UE2627
Technical Details
Features:
- High quality 4096×4096 Textures
- Channel packed RGB Texture (Metalness|Roughness)
- Optimized for 1st person games
Texture Sizes:
- 256×256 (41)
- 512×128 (3)
- 512×512 (11)
- 4096×4096 (20)
Scaled to Epic Skeleton: (Yes/No)
Collision: (Yes/No, and specify which type — custom, automatically generated, or per-poly?)
Vertex Count: Triangle counts for each mesh range from 50 –> 1,200.
LODs: Each model has 2 to 4 LODs
Number of Meshes: 86
Number of Materials and Material Instances: 56
Number of Textures: 75
Supported Development Platforms: PC
Supported Target Build Platforms: PC
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