Unreal Engine – Simple Light Painter UE2576

Simple Light Painter

Technical Details

General Features

  • Supports VR, Mobile, Forward Shading & Deferred Renderer (More details on Limitations and Problems)
  • Demo Maps with examples and performance tests
  • Editor Utility Widget for easy Level editing and debugging (The Plugin “Editor Scripting Utilities” needs to be enabled in your Project.)
  • 100% Made in Blueprints

Light Features

  • Light Types: Point Light (Area), Cube Light (Area), Square Light (Directional)
  • Adjustable Normal Influence (Can light the Backside of your objects)
  • Blend Modes: Modulate, Additive, Additive with Scene Color (Only in Deferred Rendering)
  • Settings for Light Colors, Falloff and Center Size
  • Localized Global Illumination with runtime updates and Emissive Material Support

Performance Features

  • Draw Distance and Fade to deactivate Lights (Vertex Shader)
  • Supports Occlusion and Visibility Culling for Rendering and GI
  • Pixel and Vertex Shader instructions are automatically being adjusted to different Settings. (PS Range: 81 to 158; VS Range: 103 to 115)

Number of Blueprints (with/without Demo Content): 23 / 11

Number of Materials (with/without Demo Content): 222 / 183