Unreal Engine – Animal Behavior Kit Pro UE2530
Technical Details
Roaming Behaviors – Idle, Random Location in NavMesh, Random Location in Bounds, Random WayPoint, Follow Path, Go to nearby POI, Go to Homebase
Engage Behaviors – Flee, Hide, Defend, Attack
Major systems Included:
- Day/Night Cycle (Active / Rest behavior)
- Taming System
- Need System (Hunger / Thirst)
- Custom Need System
- Group Behavior
- Breeding System
- Grow Old
- Natural Death
- Spawn Loot
- Decay System
- Full Population Control per species
- Auto Group Manager
Number of core Blueprints: 74
Network Replicated: Yes
Supported Platforms: Win/Mac/Linux
Documentation: See Tutorials / Migration Guide
Support: coquigamestudio@gmail.com / Discord / Support thread
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