Unreal Engine – Garage Workshop UE2513
Technical Details
Features:
- 137 carefully detailed props
- Atlassed garage building
- Merged/split/skeletal meshes for performance/functionality
Texture Sizes:
- 4096×4096 main garage texture atlas
- 2048×2048 and 1024×1024 for prop textures (small ones share texture space with others that are relevant in functionality.)
Collision: Yes, some automatically generated, some custom, handmade colliders.
Vertex Count: few hundred to thousands, medium poly collection, meshes can be observed from close-up
LODs: All more complex geometry have LOD models (several stages depending on complexity)
Number of Meshes: 161
Number of Materials and Material Instances: 43 master materials, 1 material instance
Number of Textures: 126 (Basecolor, metallic+roughness+ambient occlusion, normals, emission (where applicable))
Supported Target Build Platforms: PC
Important/Additional Notes: Press ‘E’ in the demonstration map to interact with the door and gates.
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