Unreal Engine – Garage Workshop UE2513

Garage Workshop

Technical Details

Features:

  •  137 carefully detailed props
  •  Atlassed garage building
  •  Merged/split/skeletal meshes for performance/functionality

Texture Sizes:

  •  4096×4096 main garage texture atlas
  •  2048×2048 and 1024×1024 for prop textures (small ones share texture space with others that are relevant in functionality.)

Collision: Yes, some automatically generated, some custom, handmade colliders.

Vertex Count: few hundred to thousands, medium poly collection, meshes can be observed from close-up

LODs: All more complex geometry have LOD models (several stages depending on complexity)

Number of Meshes: 161

Number of Materials and Material Instances: 43 master materials, 1 material instance

Number of Textures: 126 (Basecolor, metallic+roughness+ambient occlusion, normals, emission (where applicable))

Supported Target Build Platforms: PC

Important/Additional Notes: Press ‘E’ in the demonstration map to interact with the door and gates.