Unreal Engine – Procedural Road And Highway Tool With Simple Vehicle Traffic UE1655
Features:
- 100% Blueprint
- Even distribution of meshes along a spline
- Minimal uniform stretching of meshes to precisely fit spline length
- Adjustable scale of meshes along spline
- No warping
- Place as many additional props along path as you like(light posts, support columns, buildings etc.)
- Custom parameters for each additional object group
- Roughly align and then instantly snap roads to sockets with “Snap” checkbox
- Automatically add new roads to intersections at socket locations
- Paint & Deform landscape with splines
- Automatically align spline meshes to landscape
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