Unreal Engine – Procedural Building Generator UE2448
Technical Details
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Features:
- Fast and Easily Generate Buildings and Structures
- work with custom and marketplace modular assets
- Spline and arrays based
- Full control on building aspects
- Procedural and Manual Edition Supported
- Artist Driven Procedural Generation
- Materials and Meshes randomization system out of the box
- Custom Blueprints Support
- Fast Iteration and infinite variation
- Compatible with UE4 actor merging and instancing tool
- Editor Utility Blueprint for spawning HLOD, Lightmap Importance and Reflections Captures Volumes
- Fully customizable and non destructive workflow by arranging different part of building in blocks
- Prefabrication support to arrange entire buildings or parts of buildings in reusable assets to create almost infinite structures
- Huge time and efforts saver and at same time boosting production and creativity with less pain.
- Suited to any architectural structure: Urban, Sci-Fi, Medieval, Post Apocalyptic, Ruins, Chaotic, Slums and more.
- A lot of features but easy to understand, manage and to use directly in production
- Examples of procedural structures included
Number of Blueprints: 2 Main + 3 Prefabs
Supported Development Platforms: All Supported Unreal Development Platforms
Additional Note: enable the built-in “editor scripting utilities” plugin
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