Unreal Engine – Procedural Building Generator UE2448

Procedural Building Generator

Technical Details

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Features:

  • Fast and Easily Generate Buildings and Structures
  • work with custom and marketplace modular assets
  • Spline and arrays based
  • Full control on building aspects
  • Procedural and Manual Edition Supported
  • Artist Driven Procedural Generation
  • Materials and Meshes randomization system out of the box
  • Custom Blueprints Support
  • Fast Iteration and infinite variation
  • Compatible with UE4 actor merging and instancing tool
  • Editor Utility Blueprint for spawning HLOD, Lightmap Importance and Reflections Captures Volumes
  • Fully customizable and non destructive workflow by arranging different part of building in blocks
  • Prefabrication support to arrange entire buildings or parts of buildings in reusable assets to create almost infinite structures
  • Huge time and efforts saver and at same time boosting production and creativity with less pain.
  • Suited to any architectural structure: Urban, Sci-Fi, Medieval, Post Apocalyptic, Ruins, Chaotic, Slums and more.
  • A lot of features but easy to understand, manage and to use directly in production
  • Examples of procedural structures included

Number of Blueprints: 2 Main + 3 Prefabs

Supported Development Platforms: All Supported Unreal Development Platforms

Additional Note: enable the built-in “editor scripting utilities” plugin