Unreal Engine – Photo Scanned Bricks UE2431

Photo Scanned Bricks

Technical Details

Features:

  •  21 photo scanned bricks
  •  1 brick stack generation blueprint
  •  Game ready assets

Texture Sizes:

  •  BaseColor(4096×4096)
  •  Roughness(4096×4096)(BaseColor Alpha Channel is for Roughness map)
  •  Normal(4096×4096)

Collision: Yes, automatically

Vertex Count:

Brick 00: 1,186 Brick 01: 1,153 Brick 02: 1,229 Brick 03: 1,151 Brick 04: 1,179 Brick 05: 1,394 Brick 06: 1,724 Brick 07: 759 Brick 08: 1,291 Brick 09: 931 Brick 10: 1,255 Brick 11: 961 Brick 12: 1,226 Brick 13: 1,094 Brick 14: 1,025 Brick 15: 1,096 Brick 16: 1,010 Brick 17: 1,266 Brick 18: 1,125 Brick 19: 1,265 Brick 20: 1,068

LODs: Yes, automatically 6LODs

LOD Approximate vertex Count:

LOD 0: ~1100

LOD 1: ~700

LOD 2: ~350

LOD 3: ~200

LOD 4: ~103

LOD 5: ~50

Number of Meshes: 21

Number of Materials and Material Instances: 5 materials

Number of Textures: 10 textures (4 bricks combined in 1 texture)

Supported Development Platforms: Console, PC