Unreal Engine – Frank RPG Fighter UE2389
Technical Details
Features:
- Motion with Jump motion added Root up and down motion.
- The added Frank_Fighter Skeletal Mesh used the same bone as the structure of Sk_Mannequin.
- All motions were produced at 60 frames per second and were not compressed. Because of their large capacity, please compress them according to your environment.
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes
Number of Characters: 2
Number of Animations: 87 RM + 55 IP
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