Unreal Engine – Lock-on Targeting System UE1612
Features. The Lock-on Targeting System:
- Lock-on targets (camera look at the target);
- Switch targets in any direction;
- Can be used to target any type of actor;
- Look at the target (character rotation option);
- Autofind new targets;
- Distance and obstacle checker (option);
- Easy setup: detailed documentation;
- Customizable;
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