Unreal Engine – Lock-on Targeting System UE1612

Lock-on Targeting System

Features. The Lock-on Targeting System:

  • Lock-on targets (camera look at the target);
  • Switch targets in any direction;
  • Can be used to target any type of actor;
  • Look at the target (character rotation option);
  • Autofind new targets;
  • Distance and obstacle checker (option);
  • Easy setup: detailed documentation;
  • Customizable;