Unreal Engine –Boar Biker UE1030

Boar Biker

Big addition: 04.02.2023

A human version of the character has been added.

The human has a different skeleton. Exactly the same as my Druid and Knight models.

The body has tattoos which you can change by editing the masks in the 2D editor.

There are morph targeting for the face: some of my blanks, and a set for ARKIT.

Materials are customizable (but not all, only the main ones, I’ll add the rest later)

Video demo

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On the advice of store support, I removed the skull tattoo from the character’s belly as it was very deformed.

Soon I will either add it without deformation or remove it with a preview.

Thank you for understanding)

Video demonstration of the model

Product video

Character video in the Advanced Locomotion System

3d model of the Boar Biker.

The model is modular and consists of 17 parts.

Two helmets: Metal with horns and goggles (optional), leather with goggles (optional)

Bandana

Hairstyle Mohawk

Beard

Leather jacket, black and red.

Vest

Pants

Decorations

Mask

A body without primary genital mucosa and nipples.

You can combine all parts as you like.

Armament: bat wrapped in barbed wire.

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: 0

Animation types (Root Motion/In-place): 0

Number of characters: 4

Vertex counts of characters: All 32 404

Number of Materials and Material Instances: 19/2

Number of Textures: 2048 – 4096

Texture Resolutions: 39

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: no