Unreal Engine – Team Deathmatch Mode UE2317

Team Deathmatch Mode

Technical Details

Main Menu

  • Creating lobby as host
  • Finding game as client
  • Changing players name
  • Changing a level and a mode in lobby
  • Dividing on teams
  • Starting a match

Game Mode

  • Starting match with waiting screen
  • Initial spawn with match start screen
  • Auto respawn and respawn by the button on respawn screen
  • Increase and reverse teams scores
  • Rounds feature
  • All win conditions logics with using rounds
  • Draw
  • New round screen
  • End match with screen and returning to the lobby
  • Frag list
  • Score even on kill

Players Spawn Systems

  • Start spawn point
  • Common spawn point
  • Spawn point weight
  • Influences for player and game mode objects
  • Deep customise of all properties
  • Spawn system debug tool set

Main Player HUD

  • Match and round timer
  • Friendly and enemy team scores widgets
  • Round count
  • Friendly wined round count and enemy wined round count

Team Deathmatch

  • Score on kill or on respawn event of an enemy
  • Team deathmatch scoreboard
  • Simple multiplayer map

Simple Character

  • Simple TPS Character
  • Simple FPS Character

Number of Blueprints: 90+

Input: Keyboard, Mouse

Network Replicated: Yes

Supported Development Platforms: Windows, Mac