Unreal Engine – Eternal Temple UE2201

Eternal Temple

Technical Details

Physically-Based Rendering: Yes
Texture Sizes: 4096×4096, 2048×2048, 1024×1024
Collision: Yes – custom
Vertex Count: from 4 to 8000 per mesh
LODs: 3 (including LOD0)
Number of Meshes: 360
Number of Materials: 50
Number of Textures: 112
Intended Platform: Desktop
Documentation Included: Yes