Unreal Engine –Real Liquid X – Liquid Material & Blueprint UE1020
技术细节
Features:
- Realistic, material based liquid simulation effect
- Can be run with physics simulation via Blueprint or just in Automatic mode via material only
- Incredibly versatile and suitable for many different liquid needs
- Very configurable via Material Instance parameters and Blueprint
- Extendable via Blueprint or Material, everything clearly laid out and commented
- 3x Sample assets, feel free to use them in your projects
- UPDATE v1.1 – Added 4-way color cycler with fade time for versatility
Techincal Information:
Type of Emitters: Material based liquid simulation effect
Number of Effects: 1 (Blueprint mode or material only mode)
Number of Textures: 8 (including sample asset textures)
Number of Materials: 1x Master material, 3x Example Material Instances
Number of Blueprints: 1
Number of Meshes: 3 Sample meshes
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: Oculus, SteamVR / HTC Vive, GearVR, Linux, HTML5, XBox One, Android, iOS, PS4, Mac, Windows
Important/Additional Notes: Please note, this is a material based effect, this is not a real liquid simulation effect like flex. It is a requirement of this effect that the material be unlit and opaque.
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.