Unreal Engine – Ballistics FX UE2179

Ballistics FX

Technical Details

Important/Additional Notes: PDF with migration instructions: http://www.cubitstudios.com/BallisticsFX/Instructions_And_Pack_license.pdf

Features:

• 96 impact particles (32 material types with small/medium/large

variants)

• 12 ricochet particles

• 8 fracture particles

• Grenade launcher explosion with shrapnel

• Frag grenade FX

• A first set of decals (which will be expanded upon and improved in

1.2)

• Impact sound FX for 19 materials and ricochet (also to be expanded

in later updates).

• Modified first person blueprint example with procedural recoil,

fire rate, weapon select – with 3 exemplar weapon settings (pistol,

assault rifle, Hi powered rifle) and a grenade launcher.

• Ammo example blueprints include ricochet, material modifiers, VFX

and Sound spawning with more to come in updates.

• Demo map contains a gallery of materials and destructible meshes to

test the FX.

Platforms Tested: Windows

Support: info@cubitstudios.com

Important/Additional Notes: PDF with migration instructions: http://www.cubitstudios.com/BallisticsFX/Instructions_And_Pack_license.pdf

4.18 onwards Note. Remember to enable the apex destruction plugin in 4.18 onwards in order for the destructible meshes to work.