Unreal Engine – Human Remains Bones and Organs Rigged UE2152

Human Remains Bones and Organs (Rigged)

Technical Details

Number of meshes: 64

Number of textures: 102

Number of Materials: 33

Texture dimensions: 4096×4096; 2048x 2048

UV mapping: Yes

Rigged: Yes

LODs: No

Types of materials and texture maps : PBR