Unreal Engine – XFire UE2137
Technical Details
Features:
- 100% C++
- Good performance
- Lots of settings to help make fire more realistic
- The fire gradually diminishes and disappears
- Fire can do damage, depending on the size, the damage is reduced
- 3 ways to spawn fire (Explosion, Directionaly, Single)
- Can be used in multiplayer with Multicast events
- Suitable for exploding barrels, flamethrower, turret, explosive bullets
- Works with Niagara
- Multi-threaded since version 4.27!
- You can put out the fire!
Code Modules:
- XFire (Runtime)
Number of Blueprints: 0
Number of C++ Classes: 5
Network Replicated: (Yes, you can spawn fire with Multicast event, example in demo project)
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: open
Demo Project: [4.26: download] [4.27: download] [5.0-5.2: GitHub]
Playable Demo for Win64: download
Support: dexied.gs@gmail.com / discord
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.