Unreal Engine – Realistic VR Doors Physics based Parameterised UE2103
Technical Details
Features:
- Parameterised doors covering all normal use cases
- Integrated VR interaction framework (grabbing, interacting, activating using object) and 6DoF interaction motions (handle press, key turn, etc.)
- Adjustable IK hand effecting and hand planting
- Handles, lock, key and other door parts
- State-machine based physics enabling
- Easy to plug in any 3D door model
- Prediction-based length adjusting sounds
- Utilizes interfaces over casting for inter-BP communication, avoiding hard references wherever possible
- Unique keyholding hand pose
- VR haptic effects
- Example VR character (seated or non-seated mode, functions auto-adjust height)
- Affordance and highlight material
- Debugging functions
- Built 100% in Blueprint, requiring no coding skills
Number of Blueprints: 1 gigantic, 2 large, 4 small, 5 data-only
Number of sound waves: 29 (44100 Hz)
Input: See documentation, actions: free locomotion, grab / interact, snap turn
Network Replicated: No(t yet)
Supported Development Platforms:
- Windows 64 bit
- Oculus Rift (reportedly works on Quest)
- SteamVR (e.g. HTC Vive)
Additional Notes:
-Can be easily migrated to already existing projects by following the documentation.
-Textures and materials are Epic content, except the highlight material.
-Plans to develop the pack further with more functionality, components, activator actors, motions, support most VR IK systems available on the marketplace. Please base your decision to buy on current content rather than future plans!
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