Unreal Engine – Human Base UE2075

Human Base

Technical Details

Features:

  •  Facial Rigged
  •  PBR Textures

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No (Skelaton same struction and bones name as Mannequin but addition facial bones and weapon bones, you still can use assign skelaton or retarget animation same as normal way. You should watch this video and here to clearly how it work)

Animated: Yes

LODs: No

Number of characters: 2

Vertex counts of characters: 15.000 – 25.000

Texture Resolutions: 2048 -4096

Number of Animations: 10

Animation types (Root Motion/In-place): In-place

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Open Overview Map to find out more information

Important/Additional Notes: