Unreal Engine – Fantastical Resource Shader UE2059

Fantastical Resource Shader

Technical Details

FEATURES

  • Drive the effect by a single texture
  • Complete effect customization with over 45 different properties
  • — Hot Bar Effect
  • — Fill Control
  • — Flow/Flare Direction
  • — Flow/Flare Speed
  • — Flow/Flare Sizing
  • — Shape Masking
  • — Colors
  • — Fresnel
  • — and MORE!
  • Usable with 3D Assets, Decals, UMG, and more

CONTAINS

  • 3 Master Materials
  • 13 Material instance Examples
  • 4 Basic Materials
  • 2 Material Functions
  • 17 Grayscale [2048 px]
  • 10 Normal [2048 px]
  • 1 Demo Blueprint
  • 1 Demo Level
  • 6 Basic Static Meshes

SUPPORTER PLATFORMS

  • PC
  • Mac
  • Consoles
  • iOS*
  • Android*

*Effect may appear different due to mobile shader limitations.

DOCUMENTATION

Basic documentation provided in the Demo Level

Location: Content/Shaders/FRS/FRS_Example_Level

ADDITIONAL INFORMATION

  • The effect is derived from the Master Materials
  • Example Material Instances can be found under [Content/Shaders/FRS/Examples]
  • To support UMG — Duplicate MA_FRS -> Change Material Domain to User Interface
  • To support Decals — Duplicate MA_FRS -> Change Material Domain to Deferred Decal