Unreal Engine – Mirror Animation System UE1464
Features:
• Mirror Table: holds the settings for mirroring a skeleton’s animations in Bone Space
• In-Editor tool, Create Mirror Table from Skeleton: this tool takes a skeleton asset as a reference for quickly creating a basic template for a Mirror Table
• Mirror Pose and Mirror Pose CS nodes: for mirroring poses through animation blueprints.
• In-Editor tool, Mirror Animation Asset: this tool creates a new animation from the mirrored version of the selected Animation Asset.
• New Character and Character Movement Component classes: with extended functionality that allow mirroring the Root Motion received from animations.
Network Replicated: Yes, check the documentation for the details on how to replicate these features
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: Windows, Mac