Unreal Engine – Choppable and Interactive Trees (Replicated) UE1443
Features:
- Two character examples: Axe animation based AND Projectile based interaction.
- Master Blueprint to configure TreeCutting actor
- Master Blueprint to configure Log blueprint for later use in e.g. inventory system
- Example Map with explanation
- Example trees and configuration from Epic games Open world collection for example purposes
Statement:This material is uploaded by members. The content comes from the Internet and is for communication and learning only. The copyright belongs to the original author and commercial use is prohibited. The nature of the fee charged is the buyer's friendly sponsorship, which is only used to donate the server domain name purchase of this site, website maintenance and other website miscellaneous fees. It is not a fee for selling documents. If your rights are violated, please contact us.