Unreal Engine – Advanced Jigsaw Inventory system UE1429

Advanced Jigsaw Inventory system

Features:

  • You can fully customize your inventory
  • Rotate items
  • Split items by holding a key (works on multiple containers)
  • Resize item dimensions at runtime
  • You can add default items to the inventory within the editor
  • You can open any container by double clicking on it, and add/remove whatever you want to it.
  • You can select what items can and cannot be supported by a certain container.
  • 2 type of containers (Normal inventory and EquipToSlot)
  • Update any item texture, size in game.
  • You can handle multiple events for various things such as item over item for attachments or combining items etc
  • You can make vendors, containers, equippable slots and your main inventory(ies)
  • Pickup system available, easy to integrate
  • Rarity system with customizable colors for each container.
  • Sounds for picking up and dropping items
  • Dropping over an item container will attempt to add the item to it, automatically tries to find the best option to add it (rotation, stacking)
  • Stacking items (works between containers)