Unreal Engine – Salt Landscape UE1393
Features
• Surface Customization
• 1024 Square Kilometers
• 4×4 Meters Vertex Density
• Powerful Material Instance Parameters
• Distance Based Landscape Tessellation
• Heightmap Based Layer Blending
• Custom plug and play functions
– Distance Tessellation
– Distance Roughness
– Contact Shadows
– Random Darken
– Distance Fade
– Displacement
– World Normal
– Material AO
– SpecRough
– Water UV
– World UV
– Colorizer
– NormalB
– Modifier
– Cloud
– Detail
– Color
• Dynamic Cloud Shadows
• Landscape Paint Layers
• Background mesh
• Ground cover
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