Unreal Engine – Modular Overgrown Village Buildings UE1370
Number of Materials: 92 (17 master+75 instances)
Do Materials derive from a Master Material with instances as variation: Yes
Physically-Based Rendering: Yes
Texture Size : from 2k to 4k
Collision: Yes, mostly hand made.
Vertex Count: from 90 to 11906
LODs: Yes
Number of Meshes: 175
Number of Textures: 71
Engine Compatibility: 4.16 and up
Intended Platform: PC
Platforms Tested: PC
Documentation Included: No
Important\Additional Notes: has proper lightmap UVs for baked lighting.
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