Unreal Engine – Variable Access Library UE1317

Variable Access Library

Features:

  • V1.6: Support DataTables, Get All Variable Names
  • V1.5: Support Maps, Impure Functions
  • V1.4: Support Arrays, 4.27 Support
  • V1.3: Debug Settings for easier debugging
  • V1.2: Support Int64, Vector2d, IntVector, IntPoint, Object
  • V1.1: Support Transform, Rotator, LinearColor, Name, Text, String
  • V1.0: Support Bool, Byte, Float, Int, Vector
  • Access Variables of any actor, anywhere, by its name
  • Check if desired variables exist (bool return result)
  • Set/Get Functions of all the above supported variable types
  • Scale Vector Function
  • Math Functions for Float & Int

Code Modules:

  •  VariableAccessLib (Runtime)