Unreal Engine – Damage, Resource and Stat System UE1268

Damage, Resource and Stat System  is a Blueprint Project, no C++ included

Features:

  •  Damage calculation and processing
  •  Dynamic (float) values
  •  Resource management
  •  GameplayEffects

Number of Blueprints:

  • Components: 3
  • Librarys: 2
  • DamageTypes: 1
  • Enumerations: 4
  • Structures: 2
  • GameplayEffects: 5
  • Widgets: 1
  • Example Blueprints: 36+

Input: Mouse/Keyboard

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows