Unreal Engine – City of Gods UE997
Olympus city for your needs in ancient or Fantasy environments optmized for games !
From Large props such as mountains, to vases you will have everything you need to construct your own city of gods.
The kit provides :Tables, tents, paintings, vegetation, rocks, market props and modular architecture working on the grid to make things easier !
Also Includes particles effects such as fire, fog, snow or smoke.
POM is used for some materials like roofs, floor or bick walls but you can desactivate it in the material instance !
Modular assets can have up to 3 material slots to let you customize easily !
Distance Fields shadow and GI are activated in screenshots
Showcase map Inspired by Roman Groph concepts
Technical Details
Features:
- 129 High quality meshes
- 3 FX (niagara and cascade)
- Indoor and outdoor Environment
- Mountain used for Vista
- Lightmaps for all assets
- flower decals
- grass, trees and Ivy with customizable color
- Material instance to edit easily your assets
- POM for better effect on various materials
- Greek Market assets
- Temple modular kit
Number of Unique Meshes: 129
Collision: Yes, automatically generated and per-poly for stairs
Vertex Count:
LODs: Yes
Number of Materials and Material Instances: 10 materials and 34 materials instance
Number of Textures: 129
Texture Resolutions: 2k and 4k
Supported Development Platforms:
Windows: Yes
Mac: Yes