Unreal Engine – Tentacless UE1253

Tentacles  

  • caves, tentacles, plants, stones
  • blueprint to align tentacles inside caves with option to make tentacles move
  • blueprint to align tentacles along surface normals, not animated
  • demo level as seen in video and in images above

Number of Unique Meshes: 37

custom collisions with cave meshes / others created in engine

Vertex Count:

  • Plants 54 vertices
  • Hairy and the egg (5) : 74 – 436 vertices LOD0
  • Tentacles (4) 2140-4557 vertices LOD0
  • Caves (12) 98k – 312k vertices LOD0

LODs:

  • Cave meshes : 5 LODS
  • Tentacles 2×3 LODS and 2×4 LODS
  • Other 1 LOD

Number of Materials and Material Instances:

  • 9 materials
  • 18 instances
  • 1 material parameter collection used with the blueprint