Unreal Engine – Matte Painting Skybox Pack IX: Four Seasons UE998

Matte Painting Skybox Pack IX: Four Seasons

FLYBY VIDEO: https://youtu.be/tCKS1WuOS80

Age of Flowmap is here! Now you can have performance friendly animated & painted skies similar to latest AAA games!

Ninth pack of the acclaimed sky pack features 4 movie quality high resolution (4k) 360 degree matte paintings that can be used to enhance your environments and give a cinematic look. Now Pack IX features season themed skies and terrains. Also for the first time, I have included background layers consist of mountains seperate from the animated sky layer. This additional background layer also has different variations such as spring/snow/autumn etc.

All skies are fully animated with flowmaps. It’s a completely performance friendly blueprint system.

The skies have basic material instances to easily change color, contrast, exposure, speed and other animation features. I also included an 8k landscape with animated cloud shadows similar to my Elite Landscapes Series as a gift. For low end & high end computers, I have included both terrain/without terrain versions. I also included merged versions of the background and foreground sky layers for anyone who wish to use just the skyboxes without animation.

The skies are projected on to a sphere with UVs designed to serve as half domes. So the pack is not based on old 6 image based box system. It’s a sky dome.

I am a former digital matte artist so I hope you like my paintings, thanks! Please note that I made these paintings specifically for this pack. It doesn’t include the skybox images that can be found in my Elite Landscapes series or previous Skybox Packs.

Technical Details

Features:

  • 4 sky images
  • 4 background mountain layers (one image with 3 more variations)
  • 4K
  • Blueprint based Flowmap Animation System
  • An 8K landscape and basic landscape material with 3 layers

Texture Sizes: All skies are 4k.

Collision: None needed.

LODs: None needed.

Number of Meshes: 1 Static Mesh for Sky sphere.

Number of Materials and Material Instances: 4 Base Materials, 24 Material Instances

Number of Textures: 27

Supported Development Platforms: Desktop and Console.

Supported Target Build Platforms: Desktop and Console.