Unreal Engine –EZPrompt – In-Game Console UE137

EZPrompt - In-Game Console

What is EZPrompt?

EZPrompt is an in-game console contained in a widget blueprint. It is 100% easy to read, compact, and commented Blueprints.

How can I use EZPrompt?

EZPrompt can be displayed anywhere in your level, in the viewport, on a wall, anywhere! Along with 18 included commands with functions, it is extremely easy to add your own, by simply adding a key to the enumerator, and a function to follow!

Is EZPrompt complicated?

EZPrompt is quite easy to understand, but for those newer to blueprints, or more interested in the technical side of things, there is great documentation to answer any and all questions you may find yourself with, and if thats not the case, you can easily ask questions through the discord server, where you can be sure to find help!

How big is EZPrompt?

EZPrompt takes up a whopping 2 MB of disk space, and an extremely small amount of memory and CPU (its hard to estimate because Unreal Engine takes up quite a large amount itself, but EZPrompt is practically unnoticeable in your levels performance, how do we know it doesnt effect performance? It always keeps 120 fps on an empty project).

Will EZPrompt be receiving updates?

It is unlikely that I will update EZPrompt as of today, aside from engine version updates, unless there is an overwhelming number of requests for it to change. However, I am always working on other assets, and you can find me in the Discord server if you feel that something is missing in your project!

Technical Details

Features:

  •  100% commented, organized, and optimized blueprints in a single widget blueprint.
  •  Easy to add commands with an enumeration table.
  •  18 example commands and functions included.
  • Free for commercial use APL386 Unicode font, inspired by comic sans, and supports the full APL Unicode range.