Unreal Engine – Handy Mover UE1192

Handy Mover

Features:

  • Object attachment
  • Closed loop movement
  • Backward movement
  • Repetitions
  • Movement on surfaces
  • Camera tracking
  • Possible to control in blueprints
  • Assign any of the possible directions for the attached actor
  • A variety of settings for speed, delays and rotations
  • 3 types of movements (set location, add offset, add movement input)
  • Different ways of placing the attached object after the end of the movement
  • Restore initial location, rotation and max walk speed (use if the attached actor is character)
  • Start from a given distance along spline
  • Placing tool to the attached actor (with offset assignment)
  • Stop conditions (at end of spline, after distance, after seconds)
  • Stop or not if the movement of the attached object is blocked
  • Interactions with triggers and configuration of actions at begin and end overlap (none, start, restart, stop, suspend, continue, backward movement)
  • and much more