Unreal Engine – Handy Mover UE1192
Features:
- Object attachment
- Closed loop movement
- Backward movement
- Repetitions
- Movement on surfaces
- Camera tracking
- Possible to control in blueprints
- Assign any of the possible directions for the attached actor
- A variety of settings for speed, delays and rotations
- 3 types of movements (set location, add offset, add movement input)
- Different ways of placing the attached object after the end of the movement
- Restore initial location, rotation and max walk speed (use if the attached actor is character)
- Start from a given distance along spline
- Placing tool to the attached actor (with offset assignment)
- Stop conditions (at end of spline, after distance, after seconds)
- Stop or not if the movement of the attached object is blocked
- Interactions with triggers and configuration of actions at begin and end overlap (none, start, restart, stop, suspend, continue, backward movement)
- and much more
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